Hello there!
I'm Michael, a web developer/designer, game developer, programmer, and in general, a technology enthusiast. I create websites, games, programs, and other things in the realms of technology. Want to learn more? Check out the about page.
On Twitter I post updates on various things, such as the status of projects, new blog posts, or random thoughts I might have.
I've got a blog here too, on which I post tutorials, updates on projects (which are longer than 140 characters), and other various topics.
Latest Posts
Getting More Ratings in Ludum Dare
Posted on May 02, 2012 in Tutorials
I thought I'd share a few quick tips on getting more ratings, which I've picked up in my experience with Ludum Dare. Please note, I'm not putting this down as fact or anything, but merely expressing my own opinion. Rating Games Yeah, this one's kind of obvious by now I'd say. Your "coolness level" increases by one per game you rate, and the cooler you are, the higher chance you have of getting rated. Games...
Rock 'n' Slash: Ludum Dare 23 Postmortem
Posted on April 29, 2012 in Projects
Well, I think it's about time I made my Ludum Dare 23 postmortem. First of all, I blame not posting in a long time on my seemingly inherent laziness. Procrastination is an easy trap for me it seems, but that's another topic altogether. Back on subject, the latest Ludum Dare took place between April 21st and 24th, with the main competition ending on the 23rd. It just so happens that this event was Ludum Dare's...
And I'm Back
Posted on January 17, 2012 in General
The holiday was great for the most part, and as always, it's good to be home again. But the main thing I want to talk about is the things I've been working on while away. First of all, I worked on Illusive Dreams a bit, adding levels 34 to 38. But the thing I got the most done on would be my library for LÖVE, Ammo. I'm not sure whether I've mentioned it on my...
Away for Two Weeks
Posted on December 29, 2011 in General
Well, I'm going away on a holiday with the family for a couple weeks. I doubt I'll have internet access for most of the time I'm away, so there'll be no activity from me accordingly. Nevertheless, I'll probably be working on projects such as Illusive Dreams in my "spare time." Anyway, have a good time internet! :)
Ludum Dare 22 Postmortem
Posted on December 20, 2011 in Projects
Last weekend was Ludum Dare 22, and of course, I participated. The game I created is entitled Uncorrupted; there's more information available at its page on my website and on Ludum Dare. You could also check out the time-lapse of my work on the game. Preparation Anyway, with that aside, here's my postmortem. As always, it's important to prepare beforehand, especially making sure that your toolchain works. I decided to use FlashPunk this time, firstly...